Save the Cat rankings

Whac-A-Mole (aka Spider-Man: Across the Spider-Verse) script analysis

Whac-A-Mole (aka Spider-Man: Across the Spider-Verse) script - Save the Cat beat sheet analysis

After Gwen Stacy’s inner turmoil and a high-school band scene, Miles Morales grapples with family pressures and street-level supervillains. The pair cross paths as part of the Spider-Society’s multiversal mission, leading to thrilling battles, personal stakes, and a heist of the Go Home Machine. Conflict peaks when Miles chooses his own path despite orders, fracturing alliances. The story closes on both heroes facing uncertain new beginnings in different universes.

75 Save the Cat fit score 20% analysis confidence / 34 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

20%

Gwen’s emotional exit from band practice establishes her loneliness and inner conflict.

Is the song over? Seems over.
2

Theme Stated

Scene 2 / Pages 1-2 / 5% target

20%

Gwen reflects on isolation and loss, hinting that connection is key.

3

Set-Up

Scene 3 / Pages 2-4 / 10% target

20%

Flashbacks to the Parkers and Stacys establish Gwen’s backstory and stakes.

4

Catalyst

Scene 4 / Pages 4-5 / 12% target

20%

Peter’s transformation and death shocks Gwen, propelling her into action.

5

Debate

Scenes 5-7 / Pages 5-8 / 20% target

20%

Gwen debates revealing her secret to her father while Miles faces parental expectations.

Dad... I've thought about telling you, but you can see why I didn't want to... I didn't murder...
6

Break into Two

Scenes 8-9 / Pages 8-12 / 25% target

20%

Miles takes on The Spot, fully embracing his Spider role despite distractions.

Why do people say ATM Machine? The "M" stands for "Machine."
7

B Story

Scene 10 / Pages 12-13 / 30% target

20%

Counselor Weber subplot underscores Miles’ family dynamics and self-belief.

Inaminut. He wrote it all as one word. Cute, right? The youth.
8

Fun and Games

Scenes 11-14 / Pages 13-17 / 40% target

20%

Miles juggles superhero duties with mundane tasks (foam party, cakes) for light humor and heroics.

9

Midpoint

Scene 17 / Pages 17-18 / 50% target

20%

Gwen visits grounded Miles, signaling a turning point in their partnership.

How... have you been?
10

Bad Guys Close In

Scenes 22-23 / Pages 22-24 / 65% target

20%

Spot’s multiversal rampage escalates as the team chases him through Mumbattan.

11

All Is Lost

Scene 26 / Pages 24-25 / 75% target

20%

Building collapse and citizens in peril suggest total failure.

12

Dark Night of the Soul

Scene 28 / Pages 25-27 / 80% target

20%

Inside Spider-Society HQ, Miles realizes he may never save his father.

Cause you're not ready for everybody else.
13

Break into Three

Scene 29 / Pages 27-28 / 85% target

20%

Miles quits the Society and decides to steal the Go Home Machine.

Just for the record, I quit.
14

Finale

Scene 32 / Pages 28-30 / 95% target

20%

Peter B. Parker’s reflections on parenting parallel Miles’ own choices and set up resolution.

15

Final Image

Scene 34 / Pages 30-31 / 99% target

20%

Miles awakens in the wrong universe, facing a new reality and uncle’s return.

I missed you so much.