Save the Cat rankings

Thunderbirds script analysis

Thunderbirds script - Save the Cat beat sheet analysis

Young Alan Tracy struggles with his secret life as a Thunderbird while The Hood plots to seize control of Tracy Island. After a daring incursion, Alan and his friends must outwit the invaders and restore communications before racing to London to stop a global heist. The climactic showdown tests family bonds and courage.

70 Save the Cat fit score 55% analysis confidence / 45 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

80%

Introduces Alan daydreaming in class, emphasizing his bored, ordinary world before the adventure.

2

Theme Stated

Scene 2 / Page 1 / 5% target

85%

Alan’s line reveals the central identity conflict of being a secret Thunderbird.

Why can't I tell 'em I'm a Thunderbird Fermat?
3

Set-Up

Scene 4 / Page 1 / 10% target

70%

Alan and Fermat return to Tracy Island’s routines, establishing the family and villain stakes.

4

Catalyst

Scene 5 / Page 1 / 12% target

75%

The Hood’s tracking of Thunderbird activity escalates the threat to the island.

5

Debate

Scene 9 / Page 1 / 20% target

80%

Alan, Tintin, and Fermat learn Thunderbird 5 is hit and debate how to respond.

Alan! Tintin! Thunderbird 5 has been hit!
6

Break into Two

Scene 12 / Page 1 / 25% target

70%

The kids decide to sneak into the communications vents to find a solution.

7

B Story

Scene 18 / Page 1 / 30% target

75%

Lady Penelope and Parker enter the conflict world, adding the rescue subplot.

The Thunderbirds appear to be in a spot of trouble. And I don't like that. Let's go, Parker.
8

Fun and Games

Scene 15 / Page 1 / 40% target

80%

The kids explore vents and discover The Hood’s plan to rob banks.

I'm going to use the Thunderbirds to rob the largest banks in the world.
9

Midpoint

Scene 23 / Page 1 / 50% target

65%

The Hood watches the kids’ transmission, marking a public reversal of power.

10

Bad Guys Close In

Scene 29 / Page 1 / 65% target

70%

Fermat hacks the system under pressure, while The Hood prepares bank assaults.

90 seconds and counting
11

All Is Lost

Scene 35 / Page 1 / 75% target

75%

The Mole activates an EMP, incapacitating the bank’s security and heightening peril.

Activating electromagnetic pulse to disable the bank's security systems.
12

Dark Night of the Soul

Scene 42 / Page 1 / 80% target

80%

Jeff’s confession about past failures forces Alan to confront his fears.

Hey, Dad. That stuff The Hood said, about you leaving him to die. He was lying, right?
13

Break into Three

Scene 43 / Page 1 / 85% target

70%

The team unites to confront The Hood directly at the bank.

14

Finale

Scene 44 / Page 1 / 95% target

75%

Final battle between Jeff and The Hood resolves the central conflict.

I didn't make you what you are.
15

Final Image

Scene 45 / Page 1 / 99% target

80%

The ceremony on Tracy Island shows restored order and family unity.

It's a Tracy secret.