Save the Cat rankings

The World's End script analysis

The World's End script - Save the Cat beat sheet analysis

The film follows aging slackers on a pub crawl reunion that spirals into a sci-fi battle against alien robots. Gary King convinces his childhood friends to return to their hometown to complete the Golden Mile, only to discover the pubs are controlled by a mysterious Network. They must reconcile their fractured friendships and fight back to save themselves and the world.

85 Save the Cat fit score 15% analysis confidence / 32 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

12%

Gary narrates his nostalgic vision of the best night that never happened, establishing tone and his refusal to grow up.

Ever had one of those nights that starts like any other night but ends up being the best...
2

Theme Stated

Scene 2 / Page 1 / 5% target

10%

At the support group, adult Gary admits he’s stuck in his past, hinting at the need to confront maturity and friendship.

3

Set-Up

Scenes 3-6 / Pages 1-10 / 10% target

14%

Gary visits each old friend—Peter, Steven, Oliver, Andy—establishing their new lives and his single-minded quest to reunite them.

The once and future King.
4

Catalyst

Scenes 7-8 / Pages 10-12 / 12% target

11%

The reunited friends gather at the train station as Gary arrives in The Beast, signaling the start of their ill-fated Golden Mile.

5

Debate

Scenes 9-10 / Pages 12-15 / 20% target

13%

On the motorway and back in Newton Haven, the group hesitates over the nostalgia trip and faces first obstacles (police stop), questioning the plan.

6

Break into Two

Scene 11 / Pages 15-16 / 25% target

12%

They kick off the crawl at The First Post, diving into the adventure and Gary’s relentless drive.

I can't believe this, a man of your legendary prowess drinking fucking rain.
7

B Story

Scene 12 / Pages 16-17 / 30% target

12%

Meeting Sam at The Old Familiar introduces the emotional subplot of reconnecting with past loves and what they’ve lost.

Are you serious? I haven't seen you in twenty years and you think I'm going to have sex...
8

Fun and Games

Scenes 13-16 / Pages 17-25 / 40% target

13%

The familiar pub-crawl hijinks escalate—old rivalries, banter, and Gary’s reckless behavior culminate in discovering robotic teenagers.

I DON’T FUCKING DRINK!!
9

Midpoint

Scene 17 / Pages 25-26 / 50% target

14%

Gary’s fight with a teen in the toilets reveals the shocking truth: the town’s residents are robots, raising stakes to life-and-death.

I'm doing the Golden Mile. You guys want to tag along?
10

Bad Guys Close In

Scenes 18-21 / Pages 26-32 / 65% target

13%

As they learn of the Network’s plans in The Two Headed Dog and meet Mr. Shepherd in The Beehive, the alien threat tightens its grip.

This is all connected.
11

All Is Lost

Scene 25 / Page 40 / 75% target

12%

Peter’s murder by the Network delivers the lowest point—Gary’s dream cost a friend his life.

12

Dark Night of the Soul

Scene 26 / Page 41 / 80% target

12%

Grieving and guilty, the survivors question Gary’s obsession but he insists on finishing the crawl, isolating himself emotionally.

13

Break into Three

Scene 27 / Pages 42-44 / 85% target

13%

Gary rallies the group for a final stand in The World’s End catacombs, combining the crawl ritual with resistance.

We wanna be free. We wanna be free, to do what we want to do and we want...
14

Finale

Scenes 27-28 / Pages 44-48 / 95% target

13%

They defeat the Network, triggering the apocalypse; the friends unite to survive the end of the world and honor Peter’s sacrifice.

15

Final Image

Scenes 30-32 / Pages 50-60 / 99% target

12%

In the aftermath, a transformed Gary leads blanks into a new pub, showing he’s finally grown into purpose and camaraderie.

That morning gave new meaning to the word 'hangover'. We decided to walk it off, all the way...