Save the Cat rankings

THE TIME MACHINE script analysis

THE TIME MACHINE script - Save the Cat beat sheet analysis

The Time Traveller demonstrates his invention and embarks on a journey that advances through peaceful future landscapes into the darkness of Morlock-infested depths. His initial curiosity gives way to fear and despair before he engineers his return, closing the narrative loop.

30 Save the Cat fit score 22% analysis confidence / 132 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

25%

The opening shot of the cottage and arrival of a mysterious figure sets the story’s tone.

I say, this is outright rude of the man!
2

Theme Stated

Scene 2 / Page 1 / 5% target

20%

Guests in the library question the waste of time, hinting at the story’s exploration of time’s value.

This is such a confounded waste of time! If he's not coming, I've any number of more important...
3

Set-Up

Scenes 2-3 / Pages 1-3 / 10% target

22%

We meet the Time Traveller’s circle as they await his demonstration and learn about his invention.

4

Catalyst

Scene 4 / Page 3 / 12% target

20%

The Time Traveller activates his machine and the world outside is revealed overgrown and changed.

I started...and the laboratory grew faint around me...
5

Debate

Scene 5 / Page 4 / 20% target

18%

The Traveller hesitates before departing and discusses the risks of leaving his time.

You don't want to stay, do you?
6

Break into Two

Scene 6 / Page 5 / 25% target

20%

He commits to the journey forward, returning to his laboratory in a future era.

7

B Story

Scene 7 / Page 5 / 30% target

15%

An encounter in the 1920s provides a human connection outside the Traveller’s world.

I would like to see your time.
8

Fun and Games

Scenes 8-10 / Pages 6-8 / 40% target

18%

The Traveller witnesses air raids, the atomic war, and the passage of eons in darkness, showcasing visual spectacle.

9

Midpoint

Scene 11 / Page 8 / 50% target

20%

At the midpoint, he emerges into a distant future where his machine surfaces alone, symbolizing both victory and isolation.

10

Bad Guys Close In

Scene 36 / Page 25 / 65% target

18%

He investigates the well and learns of the Morlocks as an ominous threat below.

11

All Is Lost

Scene 56 / Page 40 / 75% target

20%

Devastating earthquakes and the surface’s destruction leave him in apparent defeat.

12

Dark Night of the Soul

Scene 61 / Page 42 / 80% target

17%

Back in the library, Filby hears strange noises, reflecting the Traveller’s absence and the story’s loss of hope.

13

Break into Three

Scene 76 / Page 50 / 85% target

18%

Inside the Sphinx, the Morlocks attack, prompting the Traveller’s final desperate action.

14

Finale

Scenes 77-83 / Pages 50-55 / 95% target

20%

He retrieves the lever, travels back through time, and returns home, resolving his arc.

15

Final Image

Scene 94 / Page 60 / 99% target

22%

Filby re-enters the darkened house, mirroring the opening image and closing the story circle.