Save the Cat rankings

THE A-TEAM script analysis

THE A-TEAM script - Save the Cat beat sheet analysis

A rag-tag military unit cons its way out of a British camp and embarks on a high-stakes mission to infiltrate a fortified tower, only to confront betrayals and personal stakes before accepting a new clandestine job.

30 Save the Cat fit score 12% analysis confidence / 13 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

15%

Introduces the team’s camaraderie and swagger in the mess tent as Face spins a tall tale.

...two or three years ago. I was in Scotland outside of Glasgow at this bar called the Ivory...
2

Theme Stated

Scene 6 / 5% target

14%

Face’s call to “set some things straight in person” hints at loyalty and trust as the story’s thematic core.

I'm saying I want to set some things straight. In person.
3

Set-Up

Scene 2 / 10% target

20%

Hannibal and Face split winnings only to be ambushed, establishing stakes and their fugitive status.

A Limey officer and his pounds are soon parted...
4

Catalyst

Scene 3 / 12% target

18%

The ambulance chase raises the urgency and forces the team into action.

Keep stitching, Captain...
5

Debate

Scene 4 / 20% target

16%

The daring attempt to hijack a C-130 underscores the risks and tests their resolve.

6

Break into Two

Scene 5 / 25% target

13%

They commit fully by sedating B.A. and preparing the plane, launching into their “upstairs world.”

7

B Story

Scene 6 / 30% target

15%

B-story begins as tensions flare over Face’s secretive phone call, introducing personal conflict.

I'm saying I want to set some things straight. In person.
8

Fun and Games

Scene 8 / 40% target

17%

Hannibal’s briefing on the Dubai tower infiltration delivers the promise of the premise—tactical planning and banter.

Green Lake occupies floors 102 through 104. They use internal Wi-Fi to link the offices. But one office...
9

Midpoint

Scene 9 / 50% target

19%

The climactic tank-and-Grizzly battle feels like a false victory with high stakes but no permanent win.

They want to take us... they’re gonna have to get through me.
10

Bad Guys Close In

Scene 10 / 65% target

18%

Lynch corners the team in the caves, raising pressure as they scramble for an escape.

We’re prepared to use lethal force, Colonel Smith.
11

All Is Lost

Scene 11 / 75% target

16%

The team’s reunion reveals distrust over the stolen art, marking their lowest emotional point.

You were never with us...
12

Dark Night of the Soul

Scene 12 / 80% target

17%

Hannibal’s confrontation with General Garner forces him to question his own moral code.

To Hell with the army. And to hell with you.
13

Break into Three

Scene 13 / 85% target

15%

A new client’s arrival gives the team renewed purpose, pivoting to their final plan.

So I guess this is it, boys. We’re too easy to spot as a group.
14

Finale

Scene 9 / 95% target

13%

They execute the decisive battle tactics envisioned earlier, overcoming the enemy’s stronghold.

Objects in the scope may appear closer than they are.
15

Final Image

Scene 13 / 99% target

14%

The team stands poised for their next mission, mirroring their initial swagger but wiser.

So I guess this is it, boys. We’re too easy to spot as a group.