Save the Cat rankings

SNATCH script analysis

SNATCH script - Save the Cat beat sheet analysis

Snatch weaves multiple criminal threads around a stolen diamond and an unlicensed boxing circuit. Franky Four Fingers’s heist collides with London lowlifes and itinerant fighters, driving intersecting quests for wealth and survival. As alliances shift, Tommy and Turkish navigate dog fights and shady deals, while the diamond’s owners close in with lethal intent. The story culminates in chaotic confrontations and ironic reversals.

35 Save the Cat fit score 30% analysis confidence / 69 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

25%

Sets a tense, clandestine tone with a robbery at a Russian border guard post under cover of night.

2

Theme Stated

Scene 3 / 5% target

30%

Tommy and Boris debate reliability vs. function, hinting that brute force and trust underpin criminal enterprise.

Heavy is good. Heavy is reliable. If it doesn't work you can hit him with it.
3

Set-Up

Scenes 2-6 / 10% target

35%

Introduces Franky Four Fingers’s diamond deal, Hands’s demands, and Boris’s manipulation—establishing key players and stakes.

4

Catalyst

Scene 9 / 12% target

30%

Boris offers Franky a gun as collateral for a favor, pulling Franky deeper into the criminal web.

I'll take it. How much do you want for it?
5

Debate

Scene 8 / 20% target

30%

Tommy and Turkish question entering unlicensed boxing and whether they can trust the deal to buy a caravan.

It's an unlicensed boxing match Tommy, not a tickling competition. These lads are out to hurt each other.
6

Break into Two

Scene 14 / 25% target

30%

They commit to the boxing world by arriving at the pikey campsite with the caravan—entering Act Two’s domain.

7

B Story

Scene 7 / 30% target

25%

Brick Top’s boxing matches introduce the dog‐fight subplot and the brutal code that will challenge our heroes.

8

Fun and Games

Scenes 20-23 / 40% target

30%

Tommy and Turkish recruit Micky, witness fights, and navigate Brick Top’s demands, showcasing the film’s stylistic thrills and dark humor.

9

Midpoint

Scene 37 / 50% target

35%

Micky’s unexpected victory provides a false high: success in the ring masks escalating dangers elsewhere.

10

Bad Guys Close In

Scenes 40-42 / 65% target

35%

Boris arrives at the pawn shop, kills Franky, and seizes the diamond—villains tighten the noose.

You fuckin idiots. He couldn't know who I am. Now open the case and give me the stone.
11

All Is Lost

Scenes 45-46 / 75% target

30%

Brick Top confronts Turkish and seizes the arcade’s assets, leaving the protagonists seemingly overmatched.

12

Dark Night of the Soul

Scenes 49-52 / 80% target

25%

Turkish and Tommy wander to find Micky, reflecting on their failed bets and uncertain futures.

13

Break into Three

Scenes 61-62 / 85% target

30%

They decide to rescue Micky and escape as the boxing chaos erupts—shifting into final resolution mode.

I have it, it's waiting.
14

Finale

Scenes 63-69 / 95% target

30%

An ambush kills Brick Top’s men, the diamond is chased via dog retrieval, and multiple factions collide in a culminating scramble.

15

Final Image

Scene 69 / 99% target

25%

The sight of a child with the dog’s squeaky toy—a small token of the diamond’s journey—mirrors the opening’s tension and irony.