1Opening Image
Scene 1 / Page 1 / 1% target
65% Introduces the mission and stakes as Major Furniss briefs paratroopers on a top-secret Nazi lab.
Gentlemen. The footage you're about to see was intercepted on its way to Berlin, intended for Himmler. Command...
2Theme Stated
Scene 3 / 5% target
60% Troops discuss fears and the cost of war, hinting that sacrifice and trust will drive the story.
Radio-jamming tower on top of a church in Cielblanc. Gotta knock it down so our planes can give...
3Set-Up
Scenes 1-3 / 10% target
70% We meet the team, learn their objectives, and see the jump pre-mission tension.
4Catalyst
Scene 4 / 12% target
68% Boyce and Ford reconnect after the crash and unexpectedly encounter Chloe, shifting their priorities.
You're here! My God!
5Debate
Scenes 5-6 / 20% target
65% They search for their comrades and question how to breach the church and deal with Dr. Bruel.
6Break into Two
Scene 7 / 25% target
70% Discovery of the secret ramp and blast doors signals the move into the dangerous underground world.
7B Story
Scene 8 / 30% target
66% Interrogation of Wafner introduces personal stakes and highlights Chloe’s role in saving and patching the team.
Tell him to put his hands up.
8Fun and Games
Scenes 9-12 / 40% target
68% The team navigates danger: healing wounds, torture rescue attempts, and blowing up the tar source.
If it'll burn, we gotta burn it. I wouldn't even want our side to know what this stuff...
9Midpoint
Scene 10 / 50% target
72% Boyce is captured and tortured, raising the stakes and introducing a point of no return.
I've won the war for them, you understand? My work! My discovery! And you will not take that...
10Bad Guys Close In
Scene 14 / 65% target
70% Navigating the hallway, they face increased opposition and realize Chloe’s presence complicates the mission.
Chloe ain't the mission.
11All Is Lost
Scene 11 / 75% target
68% Wafner’s revelation about the ’Thousand-Year Army’ gives a chilling insight into the enemy’s plan, deepening despair.
You want a Thousand-Year Reich, you need a Thousand-Year Army. You see?
12Dark Night of the Soul
Scene 13 / 80% target
65% Climbing in darkness, the heroes reflect on failures and the enormous sacrifice ahead.
13Break into Three
Scene 12 / 85% target
70% They resolve to destroy the source of the black substance underground, committing to the final push.
If it'll burn, we gotta burn it. I wouldn't even want our side to know what this stuff...
14Finale
Scene 15 / 95% target
75% Infiltration of the lab and setting charges represent the ultimate confrontation with the Nazi experiment.
Let's just get these charges set.
15Final Image
Scene 15 / 99% target
68% The empty lab and armed charges mirror the opening briefing but show the team’s victory and change.