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1. EXT. FANTASY LANDSCAPE - DAY
A narrator describes the history of magic in a world filled with fantasy creatures.
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2. EXT. CLIFF - DAY
A satyr wizard uses magic to create fire for a group of shivering creatures.
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3. INT. UNDERGROUND TUNNELS - NIGHT
A group of adventurers uses magic to overcome a dragon and reach a chalice.
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4. EXT. MUSHROOM VILLAGE - DUSK
A wizard teaches an apprentice magic, but the world begins transitioning to technology.
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5. EXT. SUBURBAN STREET - MORNING
A troll delivers papers in a modern suburban neighborhood.
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6. INT. LIGHTFOOT HOUSE - IAN'S ROOM - MORNING
Ian Lightfoot wakes up on his 16th birthday.
Ian Lightfoot
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7. EXT. MUSHROOM NEIGHBORHOOD - DAY
Ian goes downstairs and interacts with his mother and pet dragon.
Ian Lightfoot, Laurel Lightfoot, Blazey
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8. INT. LIGHTFOOT KITCHEN - DAY
Ian tries to eat breakfast while dealing with his brother Barley.
Ian Lightfoot, Barley Lightfoot, Laurel Lightfoot, Colt Bronco, Blazey
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9. EXT. BURGERSHIRE RESTAURANT - DAY
Ian meets a man who knew his father.
Ian Lightfoot
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10. EXT. NEW MUSHROOMTON HIGH SCHOOL - MORNING
Ian prepares for his day at school.
Ian Lightfoot
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11. INT. CLASSROOM - DAY
Ian struggles to assert himself in class.
Ian Lightfoot
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12. INT. DRIVER'S ED CAR - DAY
Ian fails his driving test.
Ian Lightfoot
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13. EXT. HIGH SCHOOL - DAY
Ian tries to invite classmates to a party but is interrupted by Barley.
Ian Lightfoot, Barley Lightfoot
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14. INT. VAN - CONTINUOUS
Ian and Barley drive home.
Ian Lightfoot, Barley Lightfoot
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15. INT. IAN'S ROOM - EVENING
Ian listens to a tape of his father.
Ian Lightfoot
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16. INT. LIVING ROOM - DAY
Ian and Laurel share a moment.
Ian Lightfoot, Laurel Lightfoot
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17. INT. HALLWAY - DAY
Laurel retrieves a mysterious gift from the attic for Ian and Barley.
Laurel Lightfoot, Ian Lightfoot, Barley Lightfoot
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18. INT. IAN'S ROOM - DAY
The boys discover a wizard staff and a visitation spell from their father.
Ian Lightfoot, Barley Lightfoot, Laurel Lightfoot
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19. INT. IAN'S BEDROOM - EVENING
Ian successfully casts the spell, bringing his father's legs to life.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot, Blazey
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20. EXT. BARLEY'S VAN - SUNSET
The brothers depart on a quest to find another Phoenix Gem.
Ian Lightfoot, Barley Lightfoot
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21. INT. MANTICORE'S TAVERN - NIGHT
The brothers confront the Manticore to get a map for the Phoenix Gem.
Ian Lightfoot, Barley Lightfoot, Corey
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22. INT. Manticore's Tavern - NIGHT
The Manticore has a breakdown, destroys her tavern, and the boys flee with their father.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot, Corey
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23. INT. Van - NIGHT
The brothers discuss their next steps using a kids' menu map.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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24. INT. Laurel's Car - NIGHT
Laurel talks to Colt and realizes the tavern is on fire.
Laurel Lightfoot, Colt Bronco
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25. EXT. Tavern - NIGHT
Laurel interrogates the Manticore about the boys.
Laurel Lightfoot, Corey
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26. INT. Van - NIGHT
The van runs out of gas and Ian accidentally shrinks Barley.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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27. INT. Gas Station - NIGHT
The group stops at a gas station populated by aggressive sprites.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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28. EXT. ROADSIDE - NIGHT
Ian and Barley escape the gas station with Dad, but the sprites follow them, leading to a chaotic chase.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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29. INT. VAN - CONTINUOUS
Ian and Barley struggle to start the van and escape the sprites.
Ian Lightfoot, Barley Lightfoot
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30. EXT/INT. EXPRESSWAY - NIGHT
A high-speed chase on the expressway involving Ian, Barley, and the sprites.
Ian Lightfoot, Barley Lightfoot, Corey
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31. INT. VAN - NIGHT
The spell wears off, causing Barley to grow to full size, and the van is pulled over by police.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot, Colt Bronco
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32. EXT. FREEWAY SHOULDER - NIGHT
Ian and Barley use a disguise spell to impersonate Colt Bronco to avoid trouble with the police.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot, Colt Bronco
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33. EXT. REST STOP - NIGHT
Ian and Barley argue about their quest and their relationship.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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34. INT. GRECKLIN'S PAWN SHOP - NIGHT
Laurel and the Manticore attempt to buy a magical sword.
Laurel Lightfoot, Corey
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35. EXT. ANCIENT TRAIL - DAY
Ian and Barley reach a bottomless pit on their quest.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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36. EXT. Chasm - DAY
Barley teaches Ian how to cast a Trust Bridge spell over a chasm.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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37. EXT. Chasm - DAY
Barley uses a rope to help Ian practice crossing the chasm.
Ian Lightfoot, Barley Lightfoot
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38. EXT. Drawbridge - DAY
Ian successfully crosses the chasm, and the brothers discover a new clue.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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39. EXT. Drawbridge - DAY
Colt Bronco arrives to confront the brothers.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot, Colt Bronco
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40. INT. Van - DAY
Ian drives the van while being pursued by police.
Ian Lightfoot, Barley Lightfoot
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41. EXT. Mountain Pass - DAY
Ian attempts to use Arcane Lightning to block the road.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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42. EXT. Fantasy Wilderness - DAY
The brothers continue their quest on foot.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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43. EXT. River - DAY
The brothers find a tile clue leading to a tunnel.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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44. INT. Tunnel - DAY
The brothers navigate the tunnel using a giant cheese puff.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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45. INT. Gauntlet - DAY
The brothers face traps in the final gauntlet.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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46. EXT. New Mushroomton - DAY
The brothers realize they have returned home.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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47. EXT. FOUNTAIN - DAY
Barley searches for a gem in a fountain while being harassed by construction workers.
Barley Lightfoot
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48. EXT. OCEANSIDE CLIFF - PARK - DAY
Ian reflects on his journey and checks off items on his list with Dad.
Ian Lightfoot, Barley Lightfoot, Wilden Lightfoot
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49. EXT. FOUNTAIN - DAY
Barley finds the Phoenix Gem, triggering a curse that creates a dragon.
Ian Lightfoot, Barley Lightfoot, Laurel Lightfoot, Colt Bronco, Corey
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50. INT. MANTICORE'S TAVERN - DAY
The Manticore tells stories in her reopened tavern.
Corey
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51. INT. CLASSROOM - DAY
Ian gives a presentation about magic.
Ian Lightfoot
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52. INT. LIGHTFOOT HOME - DAY
Ian returns home and interacts with his family.
Ian Lightfoot, Barley Lightfoot, Laurel Lightfoot, Colt Bronco, Blazey
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53. EXT. ROAD - DAY
Barley and Ian drive off in their new van.
Ian Lightfoot, Barley Lightfoot