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Ocean's Thirteen script analysis

Ocean's Thirteen script - Save the Cat beat sheet analysis

Ocean’s Thirteen opens with the team reeling from Reuben’s betrayal and comatose state, then reunites to plan a heist on Willy Bank’s hotel casino. After assembling the team and overcoming logistical hurdles, they execute an elaborate diamond theft mid-opening night. Complications rise as Bank discovers the theft, leading to a final confrontation and a triumphant celebration with a poignant parting gesture.

80 Save the Cat fit score 12% analysis confidence / 21 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

10%

Introduces Reuben’s grand hotel press conference interrupted by the ominous envelope, setting the film’s tone.

...and when this shovel hits the dirt today, and we break ground on the King Midas, a whole...
2

Theme Stated

Scene 2 / Pages 1-2 / 5% target

10%

Rusty’s abortive heist call hints at loyalty and timing as central themes.

...Shit. Where is he?
3

Set-Up

Scenes 1-3 / Pages 1-5 / 10% target

15%

We meet the core players, learn Reuben is comatose from Bank’s betrayal, and understand their motivation for revenge.

4

Catalyst

Scene 3 / Pages 5-6 / 12% target

15%

The team gathers at the hospital and sees Reuben in a coma, crystallizing their need to act.

5

Debate

Scenes 4-6 / Pages 6-12 / 20% target

12%

They wrestle with financing and Benedict’s terms, questioning if they can pull off the job and risk their lives.

Number one: if you try to screw me in any way, you'll all be dead.
6

Break into Two

Scene 7 / Pages 12-13 / 25% target

10%

Benedict formally tasks them with stealing Bank’s diamonds, committing the team to Act Two.

I want you to steal his diamonds.
7

B Story

Scene 19 / Pages 30-31 / 30% target

8%

Linus’s farewell at the airport underscores themes of family legacy and personal growth.

I've got to jump. My dad's working a frame. He's got a part for me.
8

Fun and Games

Scenes 8-12 / Pages 13-25 / 40% target

10%

Training sequences and casino opening antics showcase the team’s ingenuity and the heist’s playful complexity.

Because it can't be done.
9

Midpoint

Scene 13 / Pages 25-26 / 50% target

10%

The transmitter’s signal marks the heist’s full activation—a false victory moment.

10

Bad Guys Close In

Scenes 14-16 / Pages 26-30 / 65% target

10%

Security detections and Bank’s growing suspicion raise stakes as sabotage in the ducts and rooftop extraction unfold.

11

All Is Lost

Scene 16 / Pages 30-31 / 75% target

10%

Bank watches his diamonds vanish and Reuben gloating—hero’s apparent defeat.

I imagine anyone who planned something that elaborate will have them halfway across the world by the time...
12

Dark Night of the Soul

Scene 17 / Pages 31-32 / 80% target

10%

The team regroups on the strip, reflecting on whether their elaborate scheme truly succeeded emotionally.

13

Break into Three

Scene 18 / Pages 32-33 / 85% target

10%

Danny confronts Benedict about the swapped donation, reigniting their resolve to set things right.

You called an audible last night.
14

Finale

Scenes 18-20 / Pages 33-36 / 95% target

10%

They expose Benedict’s betrayal, restore Reuben’s fortune, and cement their bond in a final courtroom-like showdown.

15

Final Image

Scene 21 / Pages 36-37 / 99% target

10%

Rusty’s gift of a silver dollar to the VUP reflects their enduring generosity and the film’s full-circle camaraderie.

You play it. I have a plane to catch. Try that one.