Opening Image
Scene 1 / Page 1 / 1% target
The film opens with two puppets violently dueling onstage, instantly establishing playful conflict.
Oui, Messieurs. Moi vivant, rien ne viendra troubler la tranquillité de notre petite sous-préfecture.
NI VU NI CONNU (1958) script analysis
In this comedic rural farce, a bumbling mayor and his deputies struggle to maintain order against the antics of the local poacher Blaireau and his pig Parju. As chaos ensues—from a puppet fight to motorcycle accidents and wild game deliveries—the mayor’s obsession with tranquility clashes with Blaireau’s free‐spirited rule‐breaking. Through romantic interludes and escalating municipal debates, the community converges for a final courtroom‐style resolution.
Save the Cat is referenced as a story-analysis framework. SlugDB is not affiliated with Save the Cat or its rights holders.
Scene 1 / Page 1 / 1% target
The film opens with two puppets violently dueling onstage, instantly establishing playful conflict.
Oui, Messieurs. Moi vivant, rien ne viendra troubler la tranquillité de notre petite sous-préfecture.
Scene 3 / Page 2 / 5% target
In the council chamber, the mayor extols the value of tranquility, hinting at order vs. chaos.
Scene 2 / Page 2 / 10% target
Parju is introduced when he’s run over by a motorcycle, showcasing small‐town quirks and character dynamics.
Scene 4 / Page 3 / 12% target
A motorcycle careens through town causing an accident, triggering civic uproar.
Scene 6 / Page 4 / 20% target
Townfolks mock Parju’s bedraggled state, raising questions about authority and competence.
Scene 8 / Page 5 / 25% target
Judge and gendarme discuss Blaireau’s latest prank, plunging the story into the main conflict against the poacher.
Scene 9 / Page 5 / 30% target
A subplot emerges when Bluette and Maître Guilloche enter, foreshadowing personal and legal entanglements.
Scene 12 / Page 7 / 40% target
The mayor tours town meeting spots, blending comedic set‐pieces of civic life.
Scene 15 / Page 8 / 50% target
Arabella makes a bold entrance on a motorcycle at Chaville, raising stakes with her unpredictable presence.
Scene 20 / Page 10 / 65% target
A tense piano lesson highlights Arabella and Fléchard’s rivalry, tightening the romantic subplot.
Scene 23 / Page 11 / 75% target
A forest hide‐and‐seek game goes awry, symbolizing the characters’ deepest confusion.
Scene 24 / Page 11 / 80% target
Blaireau’s delivery of game to a window under cover of darkness underscores lingering doubts.
Scene 26 / Page 12 / 85% target
At the café, Blaireau and Parju regroup, setting up a final plan.
Scene 29 / Page 13 / 95% target
Blaireau’s mushroom‐for‐fish scheme at the market heightens conflict for a comedic showdown.
Scene 30 / Page 14 / 99% target
Arabella and Fléchard’s chance encounter in the bookstore mirrors the puppet duel, bookending with playfulness.