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1. EXT. SKY - DAY
A white bird soars over a colorful sky, revealing a vast labyrinth below.
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2. EXT. GLADE - DAY
Sarah rehearses a play in a glade with her dog, Merlin, before realizing she is late.
Sarah Williams, Merlin
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3. INT. SARAH'S ROOM - NIGHT
Sarah returns home, argues with her parents, and prepares to babysit Freddie.
Sarah Williams, Freddie
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4. INT. NURSERY - NIGHT
Sarah tries to soothe a crying Freddie, then encounters Jareth at the door.
Sarah Williams, Jareth, Freddie
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5. INT. LIVING ROOM - NIGHT
Jareth reveals his identity and kidnaps Freddie, taking him into the labyrinth.
Sarah Williams, Jareth, Freddie
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6. EXT. LABYRINTH - DAY
Sarah arrives at the labyrinth and meets Hoggle.
Sarah Williams, Hoggle
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7. INT. CORRIDOR - DAY
Sarah and Hoggle navigate the labyrinth and encounter the Wise One.
Sarah Williams, Hoggle, The Wise One
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8. EXT. Maze Path - DAY
Sarah and Hoggle encounter the Wise One and his talking hat, then learn how to pass through walls.
Sarah Williams, Jareth, Hoggle, The Wise One
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19. EXT. Forest - NIGHT
Sarah, Hoggle, Ludo, and Didymus sit around a fire discussing their future and Sarah's home life.
Sarah Williams, Jareth, Hoggle, Ludo, Sir Didymus, Merlin
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20. INT. Castle - NIGHT
Jareth entertains Freddie with crystalline balls that turn into bubbles.
Jareth, Freddie
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21. EXT. Forest - NIGHT
Sarah is enchanted by the bubbles and follows them into a dream world.
Sarah Williams, Hoggle
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22. EXT. Ballroom - NIGHT
Sarah enters a dream ballroom filled with dancers.
Sarah Williams, Jareth
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23. EXT. Junk City - NIGHT
Sarah encounters the Junk Woman who tries to trap her in her own room.
Sarah Williams, The Junk Woman
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24. EXT. Castle Gate - NIGHT
Sarah reunites with Ludo and Didymus.
Sarah Williams, Ludo, Sir Didymus
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25. INT. Tavern - NIGHT
Hoggle drinks to forget and meets the Wise One.
Hoggle, The Wise One
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26. INT. Castle - NIGHT
Sarah, Ludo, and Didymus infiltrate the castle.
Sarah Williams, Ludo, Sir Didymus, Hoggle
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27. INT. Escher Rotunda - NIGHT
Sarah faces Jareth in a gravity-defying room.
Sarah Williams, Jareth, Freddie
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28. INT. Jareth's Chambers - NIGHT
Sarah confronts Jareth and rejects his offer.
Sarah Williams, Jareth, Freddie
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29. INT. CORRIDOR 3 - DAY
Sarah and Hoggle emerge into a crumbling corridor and spot the castle.
Sarah Williams, Hoggle
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29. INT. Nursery - NIGHT
Sarah wakes up in her room and finds Freddie.
Sarah Williams, Freddie
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30. INT. CASTLE - DAY
Jareth monitors Sarah's progress and decides to send goblins.
Jareth, Freddie
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32. EXT. CORRIDOR 4 - DAY
Sarah and Hoggle flee from a battalion of goblins.
Sarah Williams, Hoggle
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36. INT. CORRIDOR 5 - DAY
Sarah and Hoggle escape a slashing machine.
Sarah Williams, Hoggle
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37. INT. PICTURE GALLERY - DAY
Sarah views paintings of the labyrinth and enters a painting to find Hoggle.
Sarah Williams, Hoggle
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40. EXT. CLEARING - DAY
Sarah and Hoggle rescue Ludo from goblins.
Sarah Williams, Hoggle, Ludo
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41. EXT. FOREST GATE - DAY
The group encounters talking doors.
Sarah Williams, Hoggle, Ludo
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46. EXT. FOREST - DAY
Sarah encounters the Wild Things.
Sarah Williams
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47. INT. HOLE - DAY
Jareth confronts Hoggle and gives him a peach.
Jareth, Hoggle
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51. EXT. CLEARING - DAY
The group meets Sir Didymus.
Sarah Williams, Hoggle, Ludo, Sir Didymus