Save the Cat rankings

JUMANJI script analysis

JUMANJI script - Save the Cat beat sheet analysis

Young Alan Parrish buries a mysterious game, only to unearth it years later and disappear when he plays with his sister. Decades afterward, siblings Judy and Peter find and unleash Jumanji’s extraordinary dangers, freeing Alan from the game’s jungle world. Together, they must survive Van Pelt’s hunt and myriad game perils to finish Jumanji and restore normalcy.

75 Save the Cat fit score 82% analysis confidence / 32 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

80%

The film opens on two boys burying the enchanted board game in a storm, establishing the game’s ominous power.

2

Theme Stated

Scene 6 / Page 1 / 5% target

75%

Judy’s line about Jumanji being for the “bored and restless” hints that one must commit to finish what they start.

JUMANJI, a game for the bored and restless. Well, that's us.
3

Set-Up

Scenes 1-3 / Page 1 / 10% target

85%

We see young Alan’s family dynamics, his desire to work with his father, and his clumsy factory accident, grounding his motivations.

4

Catalyst

Scene 4 / Page 1 / 12% target

88%

Alan discovers the buried Jumanji game, setting the supernatural events in motion.

5

Debate

Scene 5 / Page 1 / 20% target

80%

Alan hesitates as the game’s first roll unleashes peril—and then vanishes when Sarah rolls again.

What's happening! Sarah roll! Roll the dice!
6

Break into Two

Scene 7 / Page 1 / 25% target

83%

Judy and Peter decide to play, and the first roll provokes a deadly mosquito swarm—beginning their true adventure.

7

B Story

Scenes 10-11 / Page 1 / 30% target

79%

Alan emerges from the jungle to rescue the children, forging the emotional core between them.

8

Fun and Games

Scenes 8-13 / Page 1 / 40% target

85%

A series of wild game effects—monkeys, lions, bankrupt factory—showcase the game’s fantastical dangers.

9

Midpoint

Scene 15 / Page 1 / 50% target

84%

Alan’s confession in the diner that he’s been trapped in Jumanji for 25 years raises the stakes emotionally and shifts their strategy.

I've been playing it for twenty-five years. I'm not going near the damn thing.
10

Bad Guys Close In

Scenes 17-19 / Page 1 / 65% target

81%

As Sarah joins, each dice roll summons vines, Van Pelt, and other threats, tightening the game’s hunt on the group.

"There is a hunter proud and true, it's not your day, he's mad at you."
11

All Is Lost

Scene 25 / Page 1 / 75% target

78%

Alan’s arrest by Officer Bentley marks their lowest point—separated and facing real-world consequences.

12

Dark Night of the Soul

Scene 26 / Page 1 / 80% target

76%

In the cruiser, Alan reflects on his failures, questioning if they can recover the game.

Well, if it's any consolation, I apologize. For getting you fired.... Sole Man.
13

Break into Three

Scene 27 / Page 1 / 85% target

80%

Sarah distracts Van Pelt in the hardware store, rallying the group to retrieve the board and press on.

Tell me - are all men from Jumanji as handsome as you?
14

Finale

Scenes 28-31 / Page 1 / 95% target

82%

A sequence of storms, crocodiles, quicksand, and ants tests each character’s growth as they race to finish the game.

15

Final Image

Scene 32 / Page 1 / 99% target

77%

The film closes back in the attic as the earthquake subsides—symbolizing that their real lives can resume.