Cobb
Cobb is listed as Extractor. 35, handsome, tailored, haunted by the death of his wife Mal. In the parsed data, Cobb is connected to 68 scenes, 149 dialogue lines, 165 text mentions, first appearing around scene 4.
68 scenes / 149 dialogue lines
Screenplay data
Dom Cobb, an extractor haunted by his deceased wife Mal, is offered a chance to return home if he can perform inception by planting an idea into the mind of energy heir Robert Fischer. Cobb assembles a team and enters a multi-layered dream, but Mal's projection repeatedly sabotages their efforts, forcing them deeper into the subconscious. As the dream layers collapse, Cobb confronts Mal in Limbo, accepting her death while Ariadne guides Fischer to reconcile with his father, successfully implanting the idea. Cobb wakes on a plane, returns home to his children, and spins his totem, leaving his reality ambiguous as he walks away before it can fall.
Save the Cat beat sheet
Inception follows Cobb, a skilled extractor haunted by his past, as he assembles a team to plant an idea in a reluctant heir’s mind.
Open full beat sheetCobb is listed as Extractor. 35, handsome, tailored, haunted by the death of his wife Mal. In the parsed data, Cobb is connected to 68 scenes, 149 dialogue lines, 165 text mentions, first appearing around scene 4.
68 scenes / 149 dialogue linesAriadne is listed as Architect. Brilliant architecture student recruited by Cobb. In the parsed data, Ariadne is connected to 45 scenes, 55 dialogue lines, 57 text mentions, first appearing around scene 22.
45 scenes / 55 dialogue linesEames is listed as Forger. Capable of impersonating others and forging identities. In the parsed data, Eames is connected to 38 scenes, 31 dialogue lines, 37 text mentions, first appearing around scene 13.
38 scenes / 31 dialogue linesSaito is listed as Employer / Mark. Powerful businessman who hires Cobb for inception. In the parsed data, Saito is connected to 38 scenes, 19 dialogue lines, 29 text mentions, first appearing around scene 3.
38 scenes / 19 dialogue linesArthur is listed as Point Man. Professional, meticulous, lacks imagination. In the parsed data, Arthur is connected to 35 scenes, 18 dialogue lines, 21 text mentions, first appearing around scene 4.
35 scenes / 18 dialogue linesRobert Fischer is listed as Mark. Heir to the Fischer Morrow energy conglomerate. In the parsed data, Robert Fischer is connected to 32 scenes, 29 dialogue lines, 31 text mentions, first appearing around scene 42.
32 scenes / 29 dialogue linesYusuf is listed as Chemist. Formulates powerful sedatives for dream sharing. In the parsed data, Yusuf is connected to 22 scenes, 6 dialogue lines, 11 text mentions, first appearing around scene 17.
22 scenes / 6 dialogue linesMal is listed as Projection. Cobb's deceased wife, appearing as a hostile projection. In the parsed data, Mal is connected to 9 scenes, 26 dialogue lines, 34 text mentions, first appearing around scene 29.
9 scenes / 26 dialogue linesProfessor Miles is listed as Mentor. Cobb's mentor and Ariadne's professor. In the parsed data, Professor Miles is connected to 2 scenes, 2 dialogue lines, 2 text mentions, first appearing around scene 5.
2 scenes / 2 dialogue linesNash is listed as Architect. Initial architect who fails the mission.
0 scenes / 0 dialogue linesA bearded man is washed ashore and discovered by a Japanese security guard.
Cobb, SaitoThe security guard presents the man's belongings to an elderly Japanese man.
Cobb, SaitoThe elderly man confronts the bearded man about his intentions.
Cobb, SaitoCobb and Arthur pitch the concept of extraction to Saito.
Cobb, Arthur, SaitoCobb and Miles discuss Cobb's situation, his children, and his need for an architect for a new job.
Cobb, Professor MilesMiles introduces Cobb to Ariadne.
Cobb, Ariadne, Professor MilesCobb tests Ariadne's architectural skills with a maze puzzle.
Cobb, AriadneArthur prepares the workshop.
ArthurCobb explains dream sharing to Ariadne, leading to a dream collapse.
Cobb, AriadneAriadne wakes up and learns about totems.
Cobb, Arthur, AriadneCobb and Ariadne explore the dream world; Mal appears.
Cobb, Mal, AriadneAriadne learns about Mal and totems.
Cobb, Arthur, AriadneCobb recruits Eames.
Cobb, EamesCobb escapes Cobol Engineering agents and meets Saito.
Cobb, SaitoArthur teaches Ariadne about paradoxical architecture.
Arthur, AriadneSaito briefs Cobb and Eames on the target, Robert Fischer.
Cobb, Saito, Eames, Robert FischerCobb recruits Yusuf the chemist.
Cobb, Saito, Eames, YusufCobb and Saito negotiate with Yusuf about the dream compounds and the feasibility of a three-level dream.
Cobb, Saito, YusufThe team observes people sharing a dream in a back room, revealing the addictive nature of the experience.
Cobb, Arthur, Saito, Eames, YusufCobb tests the compound by going under briefly.
Cobb, YusufCobb wakes up and checks his totem, observed by Saito.
Cobb, SaitoAriadne and Cobb discuss totems and the danger of Mal's projection.
Cobb, AriadneThe team plans the inception of Robert Fischer.
Cobb, Arthur, Saito, Ariadne, Eames, YusufThe team discusses emotional triggers for the inception.
Cobb, Arthur, Saito, Ariadne, Eames, YusufEames observes Browning to prepare for the impersonation.
Eames, Robert FischerEames demonstrates his ability to impersonate Browning.
Arthur, EamesThe team discusses the logistics of the flight.
Cobb, Arthur, Saito, Ariadne, EamesThe team discusses the mechanics of the 'kick' and sedation.
Cobb, Arthur, Ariadne, Eames, YusufAriadne enters Cobb's dream to investigate his memories.
Cobb, Mal, AriadneCobb wakes up and the team prepares for the mission.
Cobb, Arthur, Saito, AriadneCobb and Saito confirm the plan before boarding.
Cobb, SaitoThe team boards the plane and prepares to sedate Fischer.
Cobb, Arthur, Saito, Ariadne, Eames, YusufThe team begins the first level of the dream in a rainy city.
Cobb, Arthur, Saito, Eames, YusufCobb and his team ambush a cab carrying Robert Fischer.
Cobb, Arthur, Saito, Eames, Yusuf, Robert FischerThe team kidnaps Fischer while being pursued by security.
Cobb, Arthur, Saito, Ariadne, Eames, Robert FischerThe team regroups at the warehouse; Saito is wounded.
Cobb, Arthur, Saito, Ariadne, Eames, YusufTensions rise as the team treats Saito and discusses the plan.
Cobb, Arthur, Saito, Ariadne, Eames, YusufCobb initiates the 'Mr. Charles' gambit with Fischer.
Cobb, Arthur, Saito, Ariadne, Eames, Robert FischerThe Blonde (Eames) intercepts Saito and takes him into the elevator.
Saito, EamesEames reveals his identity to Saito and discusses the turbulence caused by Yusuf.
Saito, EamesYusuf drives erratically while being pursued by SUVs.
YusufCobb attempts to convince Fischer that he is there to protect him from extraction.
Cobb, Robert FischerEames retrieves Fischer's wallet and gives instructions to Saito.
Saito, EamesCobb warns Fischer that he is not safe.
Cobb, Robert FischerSecurity men attack the van with shotguns.
ArthurCobb points out the strange weather to Fischer.
Cobb, Robert FischerArthur and Ariadne observe the subconscious reacting to the dream.
Arthur, AriadneYusuf makes a hard turn, affecting the sleepers.
Cobb reveals to Fischer that they are in a dream.
Cobb, Robert FischerYusuf continues driving through traffic.
YusufFischer questions his reality.
Cobb, Robert FischerCobb escorts Fischer to the bathroom.
Cobb, Robert FischerCobb fights off security men and convinces Fischer to trust him.
Cobb, Robert FischerSaito disposes of Fischer's wallet.
SaitoArthur prepares explosives.
Arthur, AriadneCobb questions Fischer about his memories.
Cobb, Robert FischerArthur explains the kick to Ariadne.
Arthur, AriadneSaito and Eames discuss Browning.
Saito, EamesCobb leads Fischer to room 528.
Cobb, Robert FischerThe team confronts Browning.
Cobb, Arthur, Saito, Ariadne, Eames, Robert FischerCobb prepares to enter Fischer's subconscious.
Cobb, Arthur, Ariadne, Robert FischerThe team arrives in the snow level.
Cobb, Saito, Ariadne, Eames, Robert FischerArthur checks the mechanism.
ArthurYusuf fights off attackers.
YusufArthur fights a security man.
ArthurThe van rolls down the embankment.
YusufArthur continues the fight.
ArthurYusuf makes it onto the bridge.
YusufArthur is pursued by security.
ArthurEames sets off a flare.
EamesSecurity patrols are sent out.
Eames launches himself down the mountain.
EamesYusuf prepares for the jump.
YusufArthur hears the music.
ArthurCobb and Ariadne move towards the complex.
Cobb, AriadneEames whispers over the radio.
EamesCobb confirms the music.
CobbSaito and Fischer climb down.
Saito, Robert FischerAriadne asks about the time.
Cobb, AriadneEames is in pursuit.
EamesDown there they'll be enough time. We'll find him-soon as you hear Arthur's music start, you use the defibrillator to revive him-we give him his own early kick from below. Get him in there- Then, as the music ends you blow the hospital and we all ride the kick back up through the layers.
His music warns me it's coming, then the van hitting the barrier of the bridge should be unmistakable-that's when I blow the floor out from underneath us and we get a nice synchronized kick. Too soon, and we won't get pulled out; too late and I won't be able to drop us.
What are the distinguishing characteristics of a dream? Mutable laws of physics? Tell that to the quantum physicists. Reappearance of the dead? What about heaven and hell? Persecution of the dreamer, the creator, the messiah? They crucified Christ, didn't they?
It's like trying to remember a dream after you've woken up. It takes years of practice to do it easily. So, you and Browning have been pulled into this dream so they can steal something from your mind. What?
The compound we'll be using to share the dream is an advanced Somnacin derivative. It creates a very clear connection between dreamers, whilst actually accelerating brain function.
You infected my mind. You betrayed me. But you can make amends. You can still keep your promise. We can still be together... right here. In our world. The world we built together.
But I can explain all this. You've actually been trained for this. Think of the strangeness of the weather, the shifts in gravity. None of this is real... We're in a dream.
I'll tell you a riddle. You're waiting for a train. A train that will take you far away. You know where you hope this train will take you, but you don't know for sure...
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