-
1. EXT. STREET - NIGHT
A man waits in an alley and is beheaded by another man.
Conor MacLeod
-
2. INT. HUTCH - MORNING
Conor prepares to leave for battle with his family.
Conor MacLeod
-
3. EXT. HUTCH - MORNING
Horsemen arrive at the cottage.
Conor MacLeod
-
4. EXT. HILLTOP - MORNING
The Knight prepares for battle.
The Knight
-
5. EXT. ALLEY - NIGHT
The killer examines the body.
Conor MacLeod
-
6. EXT. HIGHLAND PLAIN - MORNING
Clansmen prepare for battle in the fog.
Conor MacLeod
-
7. EXT. HILLTOP - MORNING
The Knight descends into the mist.
The Knight
-
8. EXT. PLAIN - MORNING
The battle ensues and Conor is wounded by the Knight.
Conor MacLeod, The Knight
-
9. EXT. ALLEY - NIGHT
Police arrive at the scene of the murder.
Conor MacLeod, Detective Lt. Moran
-
10. INT. HUTCH - NIGHT
Conor receives last rites.
Conor MacLeod
-
11. EXT. HUTCH - NIGHT
A vassal checks on the dying boy.
Conor MacLeod
-
12. EXT. ALLEY - NIGHT
Police and Brenna investigate the crime scene.
Conor MacLeod, Brenna Cartwright, Detective Lt. Moran
-
13. INT. POLICE INTERROGATION ROOM - NIGHT
Moran interrogates Taupin.
Conor MacLeod, Detective Lt. Moran
-
14. EXT. POLICE STATION - NIGHT
Taupin leaves the station.
Conor MacLeod
-
15. EXT. CONOR'S FAMILY HUTCH - DAY
A traveler learns of Conor's miraculous recovery.
Conor MacLeod
-
16. EXT. MEADOW - DAY
Mara rejects Conor.
Conor MacLeod
-
17. INT. ANTIQUE SHOP - DAY
Taupin returns to his shop.
Conor MacLeod
-
18. INT. TAUPIN'S OFFICE - DAY
Brenna confronts Taupin.
Conor MacLeod, Brenna Cartwright
-
19. INT. SMITHSONIAN MUSEUM DEPARTMENT OFFICE - DAY
Brenna discusses Taupin with her colleagues.
Brenna Cartwright
-
20. INT. TAVERN - DAY
Villagers shun Conor.
Conor MacLeod
-
21. INT. MACLEOD HUTCH - NIGHT
Conor leaves his home.
Conor MacLeod
-
22. INT. POLICE DEPARTMENT - DAY
Brenna researches Taupin.
Brenna Cartwright
-
23. EXT. GEORGETOWN STREET - DAY
Taupin senses danger.
Conor MacLeod
-
24. INT. TAUPIN HOME - NIGHT
Taupin fights an intruder.
Conor MacLeod
-
25. EXT. RURAL HIGHWAY - DAY
Brenna drives into the town of Church Hill.
Brenna Cartwright
-
26. EXT. ROADSIDE CAFE TELEPHONE BOOTH - DAY
Brenna searches for Taupin in a phone book.
Brenna Cartwright
-
27. EXT. COUNTY RECORDS OFFICE - DAY
Brenna enters the records office.
Brenna Cartwright
-
28. INT. COUNTY RECORDS OFFICE - DAY
Brenna finds Richard Taupin's birth certificate.
Brenna Cartwright
-
29. INT. DR. KIDELL'S HOME - DAY
Brenna interviews Dr. Kidell about Richard Taupin.
Brenna Cartwright
-
30. INT. POLICE STATION - DAY
Brenna visits her Uncle Joe at a police line-up.
Brenna Cartwright
-
31. INT. BRENNA'S BEDROOM - NIGHT
Brenna discusses the Taupin case with Dennis.
Brenna Cartwright
-
32. EXT. RIVER EMBANKMENT - NIGHT
Detective Moran investigates a headless body.
Detective Lt. Moran
-
33. EXT. EQUESTRIAN RIDING GROUNDS - DAY
Moran confronts Taupin about the murders.
Conor MacLeod, Detective Lt. Moran
-
34. INT. MUSEUM RESEARCH DEPARTMENT - DAY
Brenna researches Taupin's motor vehicle records.
Brenna Cartwright
-
35. EXT. GAS STATION - DAY
Brenna gets a map of Delaware.
Brenna Cartwright
-
36. EXT. GRAVEYARD - DAY
Taupin and Brenna meet at the grave; The Knight attacks.
Conor MacLeod, The Knight, Brenna Cartwright
-
37. EXT. RESIDENTIAL STREET - DAY
Taupin and Brenna flee.
Conor MacLeod, Brenna Cartwright
-
38. INT. CHURCH - DAY
Taupin leaves Brenna in the church.
Conor MacLeod, Brenna Cartwright
-
39. INT. MEDIEVAL BLACKSMITH SHOP - DAY
Conor works in his shop.
Conor MacLeod
-
40. EXT. SHOP FRONTAGE - DAY
Romirez arrives at Conor's shop.
Conor MacLeod, Juan Cid Romirez
-
41. INT. CONOR'S HOME - DAY
Romirez reveals knowledge of Conor's past.
Conor MacLeod, Juan Cid Romirez
-
42. EXT. VILLAGE - NIGHT
Romirez tells Conor they are immortal.
Conor MacLeod, Juan Cid Romirez
-
43. EXT. POLICE STATION - DAY
Brenna decides not to enter the police station.
Brenna Cartwright
-
44. INT. BRENNA'S APARTMENT - DAY
Brenna listens to messages, including one from The Knight.
The Knight, Brenna Cartwright
-
45. INT. CONOR'S HOME - DAY
Conor wakes up after being stabbed.
Conor MacLeod, Juan Cid Romirez
-
46. EXT. CONOR'S VILLAGE - DAY
Romirez explains the rules of the game.
Conor MacLeod, Juan Cid Romirez
-
47. EXT. PENNSYLVANIA FARMHOUSE - DAY
Mr. North shows Taupin the farmhouse grounds.
Conor MacLeod, Detective Lt. Moran
-
48. INT. FARMHOUSE - DAY
Taupin inspects the dusty farmhouse interior.
Conor MacLeod, Detective Lt. Moran
-
49. INT. O'REILY'S - NIGHT
Brenna sits alone at a bar and is approached by a man.
Brenna Cartwright
-
50. INT. PUB - NIGHT
Taupin meets Kahn at a pub.
Conor MacLeod, Kahn
-
51. EXT. THE WASHINGTON MALL - NIGHT
Kahn and Taupin reminisce about the past.
Conor MacLeod, Kahn
-
52. EXT. ZOO - NIGHT
Taupin and Kahn break into the zoo.
Conor MacLeod, Kahn
-
53. EXT. DISPLAY AREA - NIGHT
Kahn and Taupin discuss life and immortality.
Conor MacLeod, Kahn
-
54. INT. O'REILY'S - NIGHT
Brenna leaves the bar.
Brenna Cartwright
-
55. EXT. STREET - NIGHT
The Knight stalks Brenna.
The Knight, Brenna Cartwright
-
56. INT. BUILDING - NIGHT
Brenna escapes the Knight at an art auction.
The Knight, Brenna Cartwright
-
57. EXT. BUILDING - NIGHT
Brenna flees to the Metro.
Brenna Cartwright
-
58. INT. METRO STATION - NIGHT
Brenna escapes on a train.
The Knight, Brenna Cartwright
-
59. EXT. TAUPIN'S TOWNHOUSE - DAY
Brenna arrives at Taupin's home.
Brenna Cartwright
-
60. INT. TOWNHOUSE - DAY
Brenna confronts Taupin about the Knight.
Conor MacLeod, Brenna Cartwright
-
61. EXT. GRASSY KNOLL - DAY
Romirez trains Conor.
Conor MacLeod, Juan Cid Romirez
-
62. EXT. COUNTRYSIDE - DAY
Romirez teaches Conor about the nature of their existence.
Conor MacLeod, Juan Cid Romirez
-
64. INT. CONOR'S HOME - DAY
The Knight attacks Romirez.
The Knight, Juan Cid Romirez
-
65. EXT. BARNYARD - DAY
Conor senses Romirez's death.
Conor MacLeod
-
66. EXT. CONOR'S HOME - DAY
The Knight leaves the scene.
The Knight
-
67. INT. CONOR'S HOME - DAY
Conor discovers Romirez's body.
Conor MacLeod
-
68. INT. MUSEUM RESEARCH LIBRARY - DAY
Brenna asks for help researching the photo.
Brenna Cartwright
-
69. INT. STORAGE AREA - DAY
Brenna and the librarian search for information.
Brenna Cartwright
-
70. INT. MUSEUM RESEARCH OFFICE - DAY
Brenna discovers her notebook is missing.
Brenna Cartwright
-
71. INT. MUSEUM SUPERVISOR'S OFFICE - DAY
Brenna confronts Detective Moran.
Brenna Cartwright, Detective Lt. Moran
-
72. INT. CHURCH (WASHINGTON D.C.) - DAY
The Knight sits in the back of a church, quietly repeating the procession of faith in Latin while a priest celebrates mass.
The Knight
-
73. EXT. ABANDONED GRAVEYARD - DAY
Conor experiences a nightmare in a surreal graveyard where he is trapped by skeletons.
Conor MacLeod
-
74. INT. TAUPIN'S WORSTICK HOME - DAY
Taupin wakes up from his nightmare in a desk chair.
Conor MacLeod
-
75. EXT. RURAL ROAD - DAY
Brenna drives her sedan down a highway.
Brenna Cartwright
-
76. INT. SEDAN - DAY
Brenna notices she is being followed.
Brenna Cartwright
-
77. EXT. RURAL ROAD - DAY
Brenna pulls over and the car behind her passes.
Brenna Cartwright
-
78. INT. SEDAN - DAY
Brenna realizes the car is still following her.
Brenna Cartwright
-
79. EXT. RURAL ROAD - DAY
Brenna loses the car following her.
Brenna Cartwright
-
80. EXT. STOREFRONT - DAY
Brenna gathers information in Worstick.
Brenna Cartwright
-
81. INT. SEDAN - DAY
Brenna locates the farmhouse.
Brenna Cartwright