Save the Cat rankings

FUNNY PEOPLE script analysis

FUNNY PEOPLE script - Save the Cat beat sheet analysis

George Simmons is a successful comedian facing a terminal diagnosis. He reluctantly hires Ira as his joke writer, and through their collaboration and personal struggles, both men confront themes of friendship, mortality, and self‐discovery. By rekindling old relationships and navigating romantic entanglements, they ultimately redefine their lives.

75 Save the Cat fit score 60% analysis confidence / 111 parsed scenes

Save the Cat is referenced as a story-analysis framework. SlugDB is not affiliated with Save the Cat or its rights holders.

1

Opening Image

Scene 1 / Page 1 / 1% target

70%

Introduces George’s isolation and emptiness despite fame.

2

Theme Stated

Scene 10 / Page 10 / 5% target

65%

Doctor hints at irregular blood work, foreshadowing mortality theme.

George there are some irregularities in your blood work...
3

Set-Up

Scenes 2-9 / Pages 2-9 / 10% target

70%

Shows George’s routine: performing, partying, returning to a cold home.

4

Catalyst

Scene 10 / Page 10 / 12% target

75%

George receives his disturbing medical diagnosis.

George there are some irregularities in your blood work...
5

Debate

Scenes 15-19 / Pages 15-19 / 20% target

60%

George struggles with his condition and whether to open up, while Ira contemplates his comedy aspirations.

6

Break into Two

Scene 20 / Page 20 / 25% target

80%

George hires Ira as his joke writer, entering Act Two.

I thought you and Leo were pretty funny last night and I have to do this corporate gig...
7

B Story

Scenes 16-17 / Pages 16-17 / 30% target

65%

Ira’s budding relationship with Daisy and his own comedic journey.

I was thinking about doing something about how I'm not good looking and I'm not bad looking.
8

Fun and Games

Scenes 24-30 / Pages 24-30 / 40% target

70%

Montage of gigs, pranks, and George’s womanizing for comedic effect.

I think I'm going to have you go on before me to warn them up.
9

Midpoint

Scene 42 / Page 42 / 50% target

75%

Emotional breaking point when George and Ira cry over his illness.

Don't cry in front of me, man. I can't start that.
10

Bad Guys Close In

Scenes 48-50 / Pages 48-50 / 65% target

70%

Tensions rise: affair revealed with Laura, Ira’s love life unravels.

See, that was my mistake. I should have had some kids with you before I cheated.
11

All Is Lost

Scenes 104-105 / Pages 104-105 / 75% target

75%

Physical fight with Clarke; both men hit their nadir in friendship and trust.

Don't pretend you're fucking mad at each other, just to distract me so I won't beat your ass.
12

Dark Night of the Soul

Scenes 106-108 / Pages 106-108 / 80% target

70%

Ira drives a sullen George home; both reflect on failures.

You are the most self involved person I have ever met.
13

Break into Three

Scene 110 / Page 110 / 85% target

65%

Ira earns an improv spot, symbolizing hope and new direction.

14

Finale

Scene 111 / Page 111 / 95% target

80%

George visits Ira at the deli, reconciling their friendship.

I made it myself this morning.
15

Final Image

Scene 111 / Page 111 / 99% target

75%

Ends with them united at the deli counter, symbolizing renewal.