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EVOLUTION II script analysis

EVOLUTION II script - Save the Cat beat sheet analysis

FBI Agent Peter Strahm unravels a new series of Jigsaw games orchestrated by Detective Hoffman while survivors face lethal traps testing their past sins. As betrayals surface and the lines between hunter and hunted blur, Strahm’s pursuit leads him into a deadly showdown in Jigsaw’s lair, culminating in a fatal trap.

80 Save the Cat fit score 8% analysis confidence / 39 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

10%

Introduces Seth Baxter trapped by a pendulum, setting the tone of deadly moral tests.

Hello, Seth. I want to play a game.
2

Theme Stated

Scene 7 / Page 1 / 5% target

10%

Chief of Police asserts that human life is sacred, stating the film’s central moral question.

Through this entire ordeal, if we've learned anything, it's that human life is sacred. And we've learned that...
3

Set-Up

Scene 4 / Page 1 / 10% target

10%

Strahm awakens in a water-filled cube and performs a tracheotomy, establishing his resourcefulness and stakes.

4

Catalyst

Scene 5 / Page 1 / 12% target

10%

Jill Tuck arrives at a lawyer’s office to receive a mysterious box from John Kramer, hinting at new puzzles.

5

Debate

Scene 8 / Page 1 / 20% target

10%

Hoffman finds the threatening note “I know who you are,” forcing him to question his safety and identity.

6

Break into Two

Scene 10 / Page 1 / 25% target

10%

Erickson tells Strahm he’s off the case, pushing Strahm to go rogue into Act II.

7

B Story

Scene 12 / Page 1 / 30% target

10%

Five strangers wake up with neck-cutter devices, launching the secondary story of victims bound by shared sins.

8

Fun and Games

Scene 16 / Page 1 / 40% target

10%

Hoffman encounters Heather in the hospital, blending investigation with tension and character dynamics.

She said your name, you know. The last thing she said was 'Detective Hoffman.'
9

Midpoint

Scene 20 / Page 1 / 50% target

10%

Strahm discovers Hoffman’s connection to Seth Baxter, raising the stakes: friend or foe?

10

Bad Guys Close In

Scene 25 / Page 1 / 65% target

10%

Strahm investigates Seth’s death site while Hoffman manipulates FBI tech, tightening the net around Strahm.

I just don't like to get my hands dirty...
11

All Is Lost

Scene 30 / Page 1 / 75% target

10%

Strahm receives a voicemail from Erickson questioning his presence, isolating him professionally.

Peter...what are you doing here?
12

Dark Night of the Soul

Scene 33 / Page 1 / 80% target

10%

Erickson reads Jill’s message accusing Hoffman of murder, casting doubt on who to trust.

You killed him, and made it look like a Jigsaw trap. I got you.
13

Break into Three

Scene 35 / Page 1 / 85% target

10%

Strahm discovers the secret door in the wake-up room and resolves to confront Hoffman directly.

14

Finale

Scene 38 / Page 1 / 95% target

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Strahm and Hoffman fight in the metallic room, with Strahm trapping Hoffman in a glass box.

15

Final Image

Scene 39 / Page 1 / 99% target

10%

The walls crush Strahm, echoing the opening’s lethal trap and showing that no one truly wins Jigsaw’s games.

I beat you! I fucking beat you!