Save the Cat rankings

DAWN OF THE DEAD script analysis

DAWN OF THE DEAD script - Save the Cat beat sheet analysis

A TV news reporter and pilot Francine and Stephen scramble to escape a sudden zombie outbreak, picking up a disparate group of survivors and fortifying a shopping mall as a safe haven. Internal conflicts and romance develop amidst raids, supply runs, and mounting losses. As hope builds within the mall’s walls, tragedy strikes, forcing Francine to make a final desperate bid for survival at dawn.

65 Save the Cat fit score 14% analysis confidence / 70 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

12%

Francine wakes in the chaos of a live newsroom at night, establishing the ordinary world before the zombie outbreak fully erupts.

2

Theme Stated

Scene 2 / Page 1 / 5% target

10%

Doctor Foster debates moral responsibility on air, hinting that ethics and survival will collide (“moral bull shit”).

YOU'RE NOT RUNNING A TALK SHOW HERE, MR. BERMAN...YOU CAN FORGET PITCHING AN AUDIENCE THE MORAL BULL SHIT...
3

Set-Up

Scenes 1-3 / Pages 1-2 / 10% target

15%

We meet Francine, newsroom staff, and station manager Dan as they track rescues, showing her competence and establishing key relationships.

4

Catalyst

Scene 4 / Page 2 / 12% target

12%

Stephen tells Francine they’re escaping by helicopter, kick-starting the group’s flight from the city.

WE'RE GETTING OUT. IN THE CHOPPER.
5

Debate

Scenes 5-7 / Pages 2-4 / 20% target

13%

The SWAT team’s raid goes awry, and survivors argue over escape routes and trust, questioning whether fleeing is possible.

6

Break into Two

Scene 9 / Page 4 / 25% target

10%

They land at the marina in the helicopter, committing to the new world outside the city and its dangers.

COME ON...I NEED YOU.
7

B Story

Scene 20 / Page 7 / 30% target

11%

In the helicopter, group bonds form and Francine’s emotional stakes rise as she confronts leaving people behind.

ANY OF YOU LEAVIN' PEOPLE BEHIND?
8

Fun and Games

Scenes 26-36 / Pages 9-12 / 40% target

14%

Survivors raid the mall, secure supplies, and explore, enjoying a dangerous playground of commerce as sanctuary.

9

Midpoint

Scene 38 / Page 12 / 50% target

12%

They encounter a horde in the mall corridor (“They’re maniacs”), shifting from fun to real peril.

JESUS CHRIST... THEY'RE MANIACS.
10

Bad Guys Close In

Scenes 42-46 / Pages 13-14 / 65% target

13%

Zombies attack inside, Stephen is almost overrun, and shelters are breached, increasing pressure on the group.

11

All Is Lost

Scene 49 / Page 15 / 75% target

10%

Fran is attacked by a zombie alone in the stairwell, marking a bleak moment of isolation.

12

Dark Night of the Soul

Scene 65 / Page 19 / 80% target

12%

Stephen dies and reanimates off-screen, plunging Francine into despair.

13

Break into Three

Scene 68 / Page 20 / 85% target

11%

At dawn, Francine decides she must leave the breach­ing safe haven despite loss, refocusing on survival.

IT'S ALMOST LIGHT...LET'S GO.
14

Finale

Scenes 69-70 / Pages 20-21 / 95% target

14%

Peter sacrifices himself against the zombie breach while Francine scrambles to the roof and into the helicopter for a final escape.

15

Final Image

Scene 70 / Page 21 / 99% target

10%

Francine frantically attempts lift-off at dawn, mirroring the opening’s desperation but in a transformed world.