Save the Cat rankings

ARGO script analysis

ARGO script - Save the Cat beat sheet analysis

ARGO opens amid the Tehran embassy siege before shifting to Tony Mendez’s covert extraction mission. As he develops the Argo fake-film cover and navigates CIA, State Department, and personal stakes, the houseguests confront escalating threats. Mendez’s resolve leads to a daring airport escape, culminating in a triumphant, personal final image.

85 Save the Cat fit score 45% analysis confidence / 194 parsed scenes

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1

Opening Image

Scene 1 / Page 1 / 1% target

70%

The film begins with protestors overrunning the U.S. Embassy in Tehran, immediately establishing the crisis.

2

Theme Stated

Scene 3 / Page 1 / 5% target

60%

In the consulate Anders’ offhand “Carnival’s bigger today” hints at appearances versus reality, foreshadowing the film-as-cover theme.

Carnival's bigger today.
3

Set-Up

Scenes 4-13 / Pages 1-3 / 10% target

65%

We meet embassy staffers Bob Anders, Mark Lijek, Lee Schatz, and Al Golacinski organizing defense before they become trapped.

4

Catalyst

Scene 46 / Page 4 / 12% target

55%

State Department officials first react to the siege and acknowledge six Americans are trapped, catalyzing the extraction mission.

5

Debate

Scenes 49-50 / Pages 4-5 / 20% target

50%

At CIA and Mendez’s apartment, he questions State and CIA reluctance until he volunteers, debating whether he can pull off an exfiltration.

6

Break into Two

Scene 50 / Page 5 / 25% target

75%

In the CIA conference room Mendez pitches the “Argo” cover story and commits to the mission, entering Act Two.

They're a Canadian film crew on a location scout for a science fiction movie.
7

B Story

Scene 52 / Page 5 / 30% target

60%

Back at home Mendez watches news and talks to his son, establishing his personal stakes and family subplot.

8

Fun and Games

Scenes 54-66 / Pages 6-9 / 40% target

70%

Mendez assembles Chambers and Siegel, creates the fake-film materials, and debuts them at the Beverly Hilton press event, showcasing the “fun” spycraft.

9

Midpoint

Scene 76 / Page 9 / 50% target

65%

At the State Department meeting, the “best bad idea” approval is given, marking a false victory and midpoint shift.

This is the best bad idea we have, sir. By far.
10

Bad Guys Close In

Scenes 86-93 / Pages 10-12 / 65% target

60%

Mendez travels to and arrives in Tehran, confronting visa hurdles and raising the danger level.

11

All Is Lost

Scene 137 / Page 16 / 75% target

65%

O’Donnell calls to cancel the mission—the moment when hope disappears.

It all just changed. They called the game. You've got to come back.
12

Dark Night of the Soul

Scene 140 / Page 16 / 80% target

70%

In the Sheraton Room, Mendez wrestles with responsibility and decides he must go forward alone.

Somebody is responsible for things when things happen, Jack. I am responsible. I'm taking them through.
13

Break into Three

Scene 142 / Page 17 / 85% target

65%

At Mehrabad airport’s third checkpoint, the team is detained and Mendez must use the fake storyboards to free them, entering Act Three.

14

Finale

Scenes 145-154 / Pages 17-19 / 95% target

70%

Mendez presents the film “gift,” secures their release, and races to the gate as Komiteh scramble in pursuit, culminating in the takeoff escape.

15

Final Image

Scene 194 / Page 22 / 99% target

75%

The film closes with Mendez peacefully watching a movie with his son, mirroring the opening’s chaos with a restored domestic calm.